Hello, and welcome to my online portfolio.
I am a creative and collaborative level designer with strong knowledge of the game development process from initial conceptualization through final game resolution. I have experience in documenting concepts, blockout, initial art pass, lighting, optimization, and scripting. My detailed and disciplined approach leads to high level of final polish. I excel in team environment and have a willingness to share ideas and learn from others. My credits include XMen Origins: Wolverine, Singularity, and Homefront. My passion is creating levels that combine strong narrative with polished gameplay.
If you have any questions about my work, please contact me.